Wikipedia, Museum Volunteers And The New Normal

By John-James Wilson, Curator of Vertebrate Zoology, World Museum, National Museums Liverpool.

Like most museums across the country, World Museum suspended its volunteer programmes shortly before the first national lockdown in March 2020. This was meant to be a short-term measure but with curators continuing to work hybridly our volunteers haven’t yet returned. Organisations like Volunteer Scotland have advised volunteers to consider if and how they can work remotely.

While some museums had existing remote volunteering activities (see great examples here and here), which saw increased participation, World Museum’s vertebrate zoology collection didn’t. An additional challenge for us has been that remote access to our collections database is limited to staff with a VDI. With the pandemic still with us for some time to come (Chris Whitty has said it will be 5 years) we have started exploring ways to engage both new and long-serving volunteers with the collection online.

During lockdown, Auckland Museum published a Wikimedia strategy citing the provocative 2018 talk by Adam Moriarty which championed the importance of collection information featuring, not solely on museum’s own webpages, but in places like GBIF and Wikipedia. This reinforced our view that we need to improve the collections’ presence in Wikipedia. Wikipedia articles are created by volunteers and can be edited by anyone with a standard web browser, potentially providing a valuable activity for remote volunteering.

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Giving Collections An Extra Life – Making Video Games That Promote Collections Engagement (For Free)

Written by Glenn Roadley, NatSCA Committee Member, Curator of Natural Science at The Potteries Museum & Art Gallery.

(Note: this article includes interactive games. If they don’t work, your organisation may have blocked game websites through your network)

You might think that playing video games falls at the opposite end of the hobby-spectrum when compared to getting engaged with nature. But the immersion and creativity allowed often provides many of the same benefits, and nature is used as inspiration for many of the most popular video games. In this way video games can become a gateway to learning about nature in the real world – did you know that the highest grossing media franchise of all time (step aside, Marvel) started as a video game about collecting fictional animals to help a scientist with their biological recording project? You’ve probably heard of it. And the Animal Crossing franchise, a game series where a core activity involves collecting insects and fish to donate to the local museum, has sold over 70 million copies.

Games like Pokémon and Animal Crossing show that natural science collections are already on to a winner when it comes to subject matter and gaming. The collections are full of characters and stories, and games should be considered as another way to provide access to these.

The benefits of games are well-established (stress relief, improvement of memory and development of problem-solving skills are among the benefits often cited) and Learning Through Play is already a central part of how museums engage with their audiences. Many museums have used computer games to bring their interpretation to life (https://www.museumnext.com/article/how-can-games-in-museums-enhance-visitor-experience/).

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NatSCA Digital Digest – February 2022

Compiled by Glenn Roadley, NatSCA Committee Member, Curator of Natural Science at The Potteries Museum & Art Gallery.

Welcome to the February edition of NatSCA Digital Digest.

A monthly blog series featuring the latest on where to go, what to see and do in the natural history sector including jobs, exhibitions, conferences and training opportunities. We are really keen to hear more about what you are getting up to, exhibition launches, virtual conferences, training opportunities, webinars, and new and interesting online content. If you have any top tips and recommendations for our next Digest please drop an email to blog@natsca.org.

Sector News

SPNHC / BHL / NatSCA Conference 2022

Next summer will see the return of the physical NatSCA Conference – a partnership with the Society for the Preservation of Natural History Collections and the Biodiversity Heritage Library. Early Rate registration is now open until April 8th (after which the Late Rate fee will apply), with NatSCA members eligible for the Standard Member rate.

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Many Hands Make Light Work

Written by Milo Phillips, Assistant Curator of Entomology at Leeds Museums and Galleries.

The past couple of years have seen a significant shift toward digital alternatives throughout the museum sector, from online exhibitions to webinars and remote conferencing, with our collections and their stories reaching a potentially global audience, more so than ever before. While much is being done to boost engagement with collections in new and exciting ways, museums on the whole have yet to harness the power of this shift when it comes to collections management.

The value of our natural science collections lies in their accessibility, in how open they are to this growing audience, from our local schools to researchers around the world and everyone in-between.

As our collections grow and our technology improves, digitization has become an important part of maintaining natural history collections. Using a citizen science approach, and bringing museum audiences on-board, we can turn collection management into a way of improving our collections, while simultaneously facilitating a deeper and more meaningful level of engagement with our objects and their stories.

Zooniverse is a free online platform built to facilitate a crowdsourced approach to large data sets and, while traditionally used by academic research groups, is an ideal solution to tackling tasks with much more efficiency than lone curators or even dedicated teams might be able to achieve. Projects can either be restricted to a specific group of users or opened up to the public for anyone to contribute their time to.

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NatSCA Digital Digest – December 2021

Compiled by Olivia Beavers, Assistant Curator of Natural Science at The Potteries Museum & Art Gallery.

Welcome to the December edition of NatSCA Digital Digest.

This is the last Digest of 2021 – packed full of festive activities and the latest on where to go, what to see and do in the natural history sector including jobs, exhibitions, conferences and training opportunities. We are really keen to hear more about museum re-openings, exhibition launches, virtual conferences and webinars, and new and interesting online content. If you have any top tips and recommendations for our next Digest please drop an email to blog@natsca.org.

News From the Sector

SPNHC 2022

Abstract submission is now OPEN! If you would like to be involved, please submit by the 28th January 2022. For a list of all symposia (both open and closed) click here. The open symposia are available for everyone, closed symposium are for invited speakers only.  For all other abstracts and poster abstracts, please submit your abstract into the ‘general’ theme. To submit an abstract, click here.

A reminder that the final deadline to register for the 65th Annual Palaeontological Association Meeting is December 10th. You can click here to register now!

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